Most deployment problems aren’t caused by code. They’re caused by the pipeline.
Most deployment problems are caused by the pipeline, not code.
For instance, before we started implementing development pipelines, we’d consistently have to deal with unweildy git merge conflicts.
In particular, compiled .css and .js caused a multitude of problems.
On many occasions, we ended up manually stitching together the files as dealing with the conflicts born out of merge conflicts were just too complex to handle natively.
In addition you might have experience problems like;
A good pipeline doesn’t just automate work, it;
Things usually start simple with a project pipeline;
This can work OK when you’re starting out, and traffic to the site is relatively low. But inevitably one or more of these is going to happen
Whether it’s one or both, this will be true: Risk will increase
Problem
Solution
Pipeline builds production-ready assets automatically
Benefits
Problem
Solution
Lock versions to project
Benefits
Problem
Errors reach production
Solution
Automated checks
Benefits
One that all the developers will be familiar with — we’re just applying it to the deployment pipeline.
Problem
Manual steps are open to user error
Solution
Automate where you’re able
Benefits
A good pipeline is like delegating a bunch of tasks to someone who is not prone the human mistakes. It gives you less stress, fewer emergencies, more confidence in predictable releases and (if working in a team) a happier team.
In the end, the best pipeline is the one you don’t have to think about.
Just start with 1 small change, then build from there.
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